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 Double Update

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Prescot
im someone now
im someone now


Posts : 15
Join date : 2009-02-01

PostSubject: Double Update   Sun Feb 01, 2009 7:29 am

Kyrin wrote:
i want to try being a bit more serious
if your inter on DD
your inter here
So I will post here Very Happy


News:
8/20/08 I made a YouTube collection of all my videos from when I first started..
9/3/08 School started for me so I won't animate or be active as much as usual..
9/10/08 Became an intermediate animator Very Happy
12/23/08 Moved down to Beginners Hall :c
12/23/08 Animation Pack up for DL, its many of my previous intermediate animations, freestyle animations and some newer ones.. All Pivot 2.2.5
1/8/08 Re-earned Intermediate Very Happy
______________________________________________________________________________________

Newest:


Favorite:


Piggyback
.piv
-I really tried to fix my running, and with the help of Vengeance I think I finally did..
*Credit: Vengeance

Legend of Zelda
.piv
-I wanted to make some Zelda-esque story but I dont really know what to do now lul..
*Credit: Roy, Crono & CHA-POW

lolwut
.piv
-I tried to make a longer animation, but it just turned into a bunch of random shit haha
*Credit: Jon and Alchemist

UberGamer Joint Fail
.piv
-Well, I thought this was going to turn out cool, but UG only made about 15 frames (the run off-screen) I didnt really feel like doing anything more
*Credit: Noone

Ownd
.piv
-I like this alot, movements are good, and I even threw in a lame 3D angle Very Happy
*Credit: NOBODY

HandStandd
.piv
-Movin the camera around a bit, it's a bit shaky at times, but I like it..
*Credit: iPwnAll

Elements
.piv
-Trying out effects, this is probably the best animation Ive made.. Maybe the smoke could use more detail and same with the water, but I still really like it..
*Credit: Legos, Taps & Courtesy

Fire Upper-Cut
HandStand
SummerSault .piv only

Freerun
Running Wall Flip
Super Smash Bros Pivot (DFC2)
Ball Shot
Slam
Simple Combo
Effects
Walk Test
^^Credit for these:
Legos, Vengeance, [N]ico, Crono, NiallTL, Elmo, Royster, Herpes, Crono, TheBurningBoy, FrozenFire, Ebro & Limped..


Last edited by Prescot on Fri Feb 13, 2009 6:47 am; edited 1 time in total
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Light
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Location : Mods room

PostSubject: Re: Double Update   Sun Feb 01, 2009 10:55 am

AH, the great movements Very Happy
i love the smoothness but, when he fly in the wall it looks weird, work on that
anyway it's low - med inter
you are a great animator
courtesy?
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Madness Kombat
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Age : 24

PostSubject: Re: Double Update   Sun Feb 01, 2009 4:24 pm

you epic always will be.
border vet
nuff said
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Kyrin
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Posts : 53
Join date : 2009-01-09
Age : 24

PostSubject: Re: Double Update   Sun Feb 01, 2009 5:20 pm

i love you and your animations:D
so relistic
you will go very far in pivot XD
nice tude
just a bit stiff at some situations

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Prescot
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PostSubject: Re: Double Update   Tue Feb 03, 2009 2:50 am

Yeah, as my newest animation progressed, it kinda went downhill lol.. But Im workin on something new thats pretty cool. I'll get a preview up or something soon
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PostSubject: Re: Double Update   Tue Feb 03, 2009 6:58 am

wana help me out with the kyro chronicles
make it a joint :3

your stick can make an apearance :0

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fidex
getting started
getting started
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PostSubject: Re: Double Update   Tue Feb 03, 2009 9:48 pm

damn u really have gotten good.
like,
ur at least med inter if not high.

also..
do some more ezt!!
u havent done any in a friggin long time!
plusss i got that ezt/flash collab...
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Jakek9
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Posts : 14
Join date : 2009-02-07

PostSubject: Re: Double Update   Sat Feb 07, 2009 10:59 pm

Light wrote:
AH, the great movements Very Happy
i love the smoothness but, when he fly in the wall it looks weird, work on that
anyway it's low - med inter
you are a great animator
courtesy?


Same response. didnt like the trails also, kinda outta place.
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1olfa1lf0rum
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Posts : 44
Join date : 2009-02-11
Location : Near Kyrin. Really.

PostSubject: Re: Double Update   Wed Feb 11, 2009 1:49 am

I actually enjoy yours. They seem pretty well made and contrast well.

But what they lack is depth. You don't tell a story, or give any emotion to your actions. It seems your characters are fluid robots that simply have instruction. Emphasize actions. A good example would be a sword swing, hitting hard in such way, the stop is sudden and tough. That tells story, give emotions, and overall improve quality. But beyond that, not bad.
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Prescot
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PostSubject: Re: Double Update   Fri Feb 13, 2009 6:47 am

double update Wink
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Kyrin
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PostSubject: Re: Double Update   Fri Feb 13, 2009 7:26 am

your awsome
i love your XD
but i think u should continue work on with teh zelda anim

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